Post by Absinthe on Sept 16, 2022 18:21:55 GMT -6
Name: Absinthe
Race: Angel
Age: Really old
Height: 5’4”
Weight: 115lbs
Hair Color: Grey (used to be White)
Eye color: Purple
PL: 3,017
Aura Color: White
Unfortunately for the Angel, she developed a strong bias towards humans. A bias strong enough it affected her decision making…
Any change she could, humans who unknowingly gained her favour were given special boons and granted divine safety from things around them. Absinthe gravitated especially to those who showed a kind heart, but also those who most needed a positive touch to their lives.
Unfortunately, it was seen as the girl abusing her position and powers. She was…indefinitely “grounded”.
Her family and those in power could see her potential, and regaining her status wasn’t out of the question. But let’s just say an eternity is nothing and just WHEN she’d been deemed worthy again may be longer than many people’s lifetimes. That or she could work her way back to her former glory again if she wanted to speed things up…but that’s still a long ass road to walk.
In the meantime, she was ordered away from humans for a while, the thought being that she’d eventually grow out of her fangirl interest in humans with a little distance and time. So she was placed on Plant for now.
Gleam- Absinthe throws a large bright orb that explodes in a large flash of light. It causes momentary impairment of sight, and if hit by the explosion, +10% of her PL.
Crucify- After gathering all of her energy, Absinthe summons a light from the sky that comes crashing down onto a target. Once it fully connects, the beam spreads out sideways like a cross, capable of hitting others on either side. +25% PL
(For the following along with the link you should add the formula for exp. Base PL + X% = New PL)
Fights: (Please link your fights here.)
Training: Back to the basics with Absinthe Flight, +150 PL, Basic Magic 1/3, 450+5% PL = 472, 472+5%= 495, Basic Magic 2/3, 495 + 5%= 519 PL, 3/3 Basic Magic - Basic Magic is a different force in the world and this skill takes three training posts in a row to learn. Basic Magic gives the user the ability to use Magic Items and use Magic abilities instead of Ki abilities. (Crystal Ball's, Bancho Fan, Power Pole. Abilities like healing energy, transmutation and teleportation.), Energy Sense, 710+5%=745; 745+5%= 782, Telepathy; 782+5%=821, Far Sight; 821+5%= 862, Astral Weapon; 862+5%= 905, Real Magic 1/3; 905+5%= 950, Real Magic 2/3; 950+5%= 997; 997+5%= 1,046; 1,046+5%=1,098; 1,098+5%=1,152; 1,152+5%= 1,209, Advanced Telekinesis - Objects moved through telekinesis are empowered by the users energy making them much more durable than usual and able to do damage equal to their base power level. (Must learn Telekinesis first.); 1209+5%=1,269, Bubble Shot- Absinthe fires a Ki orb that does 10% of her PL.; 1,288+5%= 1,352, Rejuvenate- Absinthe can heal superficial wounds! Fractures and breaks cause -5% PL and she cannot cure poison or sickness.; 1,352+5%= 1420, Power-Up: Absinthe can power up to +15% of her PL!; 1,476+5%=1,549, True Sense; 1,781+5%= 1,870,
Voltaic Protection- Absinthe covers a target area with a shield bubble able to protect against her PL+20% in power. It shields against ki and maigc, and physical attacks cause the shield to unleash an electrical charge that does her PL+10%. You can leave the shield but it will hit you with the electrical charge.; 1,870+5%= 1,963,
Magic Portals- Absinthe can instantaneously create two portals- one as an entrance, the other as an exit elsewhere. It does no damage on its own.;
Quests: What's a Dragon Ball 519+16%=602, 602+18%= 710, SPOOKY PREMONITION; 1.5% from Discord= 1,288; 1,420+4%= 1,476 for votes; Gods Heroes & Monsters Arc: Episode 1 +15% PL 1,549+15%=1,781, Absinthe
Guru's Staff - This staff has a seeming will of it's own, or at least is easily commanded by Absinthe through will and intention as it stays still, flies at incredible speeds, or even attacks of its own volition like a partner in combat. However, it's true purpose as the staff of an Angel is to monitor and communicate. It is capable of giving readings of people, names, power levels, items, even if they are capable of transformations. It holds grand amounts of information about the current universe. As well as lets Absinthe talk to anyone in the universe through the Gem at the top. Tournament Round 1: Absinthe Vs. Bubblegum! 1,963+25%=2,453; Get Froggy! 2,453+23%= 3,017;
Items: (Please list your items here in the appropriate equipment slot. One item per slot.)
Torso:
Hands:
Bottoms:
Feet:
Accessory: Guru's Staff - This staff has a seeming will of it's own, or at least is easily commanded by Absinthe through will and intention as it stays still, flies at incredible speeds, or even attacks of its own volition like a partner in combat. However, it's true purpose as the staff of an Angel is to monitor and communicate. It is capable of giving readings of people, names, power levels, items, even if they are capable of transformations. It holds grand amounts of information about the current universe. As well as lets Absinthe talk to anyone in the universe through the Gem at the top.
Accessory:
Race: Angel
Age: Really old
Height: 5’4”
Weight: 115lbs
Hair Color: Grey (used to be White)
Eye color: Purple
PL: 3,017
Appearance:
Original Form:
Aura Color: White
History:
Absinthe was an Angel trainee with 16 brothers and sisters. She long dreamed of serving a God of Destruction in a universe some day, but, that dream never came to pass.
Unfortunately for the Angel, she developed a strong bias towards humans. A bias strong enough it affected her decision making…
Any change she could, humans who unknowingly gained her favour were given special boons and granted divine safety from things around them. Absinthe gravitated especially to those who showed a kind heart, but also those who most needed a positive touch to their lives.
Unfortunately, it was seen as the girl abusing her position and powers. She was…indefinitely “grounded”.
Her family and those in power could see her potential, and regaining her status wasn’t out of the question. But let’s just say an eternity is nothing and just WHEN she’d been deemed worthy again may be longer than many people’s lifetimes. That or she could work her way back to her former glory again if she wanted to speed things up…but that’s still a long ass road to walk.
In the meantime, she was ordered away from humans for a while, the thought being that she’d eventually grow out of her fangirl interest in humans with a little distance and time. So she was placed on Plant for now.
Traits: No need for food, or sleep (Though can do both for luxury purposes), Temporal Do-Over - Angel's are capable of resetting the current round of posts once per thread. Only they have knowledge of this reset and the events that follow.
Skills:
-Flying
-Basic Magic
-Real Magic
-Energy Sense
-Telepathy
-Far Sight
-Telekinesis
-Advanced Telekinesis
-True Sense
Abilities:
Crucify- After gathering all of her energy, Absinthe summons a light from the sky that comes crashing down onto a target. Once it fully connects, the beam spreads out sideways like a cross, capable of hitting others on either side. +25% PL
Astral Weapon- Absinthe creates two maces out of energy, giving her physical attack using them +15% PL
Bubble Shot- Absinthe fires a Ki orb that does 10% of her PL.
Rejuvenate- Absinthe can heal superficial wounds! Fractures and breaks cause -5% PL and she cannot cure poison or sickness.
Power-Up: Absinthe can power up to +15% of her PL!
Voltaic Protection- Absinthe covers a target area with a shield bubble able to protect against her PL+20% in power. It shields against ki and maigc, and physical attacks cause the shield to unleash an electrical charge that does her PL+10%. You can leave the shield but it will hit you with the electrical charge.
Magic Portals- Absinthe can instantaneously create two portals- one as an entrance, the other as an exit elsewhere. It does no damage on its own.
(For the following along with the link you should add the formula for exp. Base PL + X% = New PL)
Fights: (Please link your fights here.)
Training: Back to the basics with Absinthe Flight, +150 PL, Basic Magic 1/3, 450+5% PL = 472, 472+5%= 495, Basic Magic 2/3, 495 + 5%= 519 PL, 3/3 Basic Magic - Basic Magic is a different force in the world and this skill takes three training posts in a row to learn. Basic Magic gives the user the ability to use Magic Items and use Magic abilities instead of Ki abilities. (Crystal Ball's, Bancho Fan, Power Pole. Abilities like healing energy, transmutation and teleportation.), Energy Sense, 710+5%=745; 745+5%= 782, Telepathy; 782+5%=821, Far Sight; 821+5%= 862, Astral Weapon; 862+5%= 905, Real Magic 1/3; 905+5%= 950, Real Magic 2/3; 950+5%= 997; 997+5%= 1,046; 1,046+5%=1,098; 1,098+5%=1,152; 1,152+5%= 1,209, Advanced Telekinesis - Objects moved through telekinesis are empowered by the users energy making them much more durable than usual and able to do damage equal to their base power level. (Must learn Telekinesis first.); 1209+5%=1,269, Bubble Shot- Absinthe fires a Ki orb that does 10% of her PL.; 1,288+5%= 1,352, Rejuvenate- Absinthe can heal superficial wounds! Fractures and breaks cause -5% PL and she cannot cure poison or sickness.; 1,352+5%= 1420, Power-Up: Absinthe can power up to +15% of her PL!; 1,476+5%=1,549, True Sense; 1,781+5%= 1,870,
Voltaic Protection- Absinthe covers a target area with a shield bubble able to protect against her PL+20% in power. It shields against ki and maigc, and physical attacks cause the shield to unleash an electrical charge that does her PL+10%. You can leave the shield but it will hit you with the electrical charge.; 1,870+5%= 1,963,
Magic Portals- Absinthe can instantaneously create two portals- one as an entrance, the other as an exit elsewhere. It does no damage on its own.;
Quests: What's a Dragon Ball 519+16%=602, 602+18%= 710, SPOOKY PREMONITION; 1.5% from Discord= 1,288; 1,420+4%= 1,476 for votes; Gods Heroes & Monsters Arc: Episode 1 +15% PL 1,549+15%=1,781, Absinthe
Guru's Staff - This staff has a seeming will of it's own, or at least is easily commanded by Absinthe through will and intention as it stays still, flies at incredible speeds, or even attacks of its own volition like a partner in combat. However, it's true purpose as the staff of an Angel is to monitor and communicate. It is capable of giving readings of people, names, power levels, items, even if they are capable of transformations. It holds grand amounts of information about the current universe. As well as lets Absinthe talk to anyone in the universe through the Gem at the top. Tournament Round 1: Absinthe Vs. Bubblegum! 1,963+25%=2,453; Get Froggy! 2,453+23%= 3,017;
Items: (Please list your items here in the appropriate equipment slot. One item per slot.)
Torso:
Hands:
Bottoms:
Feet:
Accessory: Guru's Staff - This staff has a seeming will of it's own, or at least is easily commanded by Absinthe through will and intention as it stays still, flies at incredible speeds, or even attacks of its own volition like a partner in combat. However, it's true purpose as the staff of an Angel is to monitor and communicate. It is capable of giving readings of people, names, power levels, items, even if they are capable of transformations. It holds grand amounts of information about the current universe. As well as lets Absinthe talk to anyone in the universe through the Gem at the top.
Accessory: