Post by kiwiseeds on Mar 14, 2017 23:29:43 GMT -6
Name:Kiwi Seeds
Race: Tuffle/Human
Age: 18
Height: 5'2"
Weight: 120lbs
Hair Color: Dark Brown
Eye color: Dark Brown
PL: 63,158(315)
Appearance: She is dark skinned and dark brown. Her dingy jumper is what she will normally wear and she has them in all different kinds of colors. There is hardly an article of clothing she owns that doesn't have some stains or holes in them. You could say her clothing choices are grunge by accident. They will also be commonly adorned or printed with flying saucers and alien faces.
Aura Color: N/A
History:Daughter of Jack Seeds and Persimmon Seeds.Mother is human so just happens to be named after a fruit and Father was once upon a time apart of the Tuffle Armada. Landed on Earth after growing weary upon his Peoples quest for expansion and found love upon Earth. Finding a home he could call as such. Kiwi was born and there was just a peace in their lives that these parents would rather remain for their child than being apart of a military life.Kiwi herself is good with fixing, finding, and fitting whatever she can together. She used her Father's now run down rusty ship as her main headquarters to prepare her for the inevitable Hostile take over of other Alien races. This was inspired by her Fathers stories of what happened on the original Tuffle planet. If she was going to succeed at anything it was going to be surviving an Alien Invasion. She had never known anything except Earth to be her home. Her Tuffle half however is pretty dominant and she can't help but want to take things apart and see how they fit back together. She makes up her own words for parts and such.
Traits: (Kiwi is half Human, she’ll adapt the Human Trait)Humans have an ability called Over Charge, where they take their strongest ability and makes it far more powerful. (Instead of 45% or 25% the move is changed to 75%). This can only be used one time per thread.*
Over Clocked
Requirements: Power Level - 1,500
Boost: +25% Power Level
In a bind the Tuffle can activate a feature in the battle suit which causes it to operate beyond it's usual limits. Can not be used to reach any transformation. Can be mixed with any transformation at the cost of -25% Power Level for the remainder of the thread and next thread.
15,000: Body suit: Tuffman(tm) suit- a basic suit that sends a pulse through Kiwis system that ignites enhanced capabilities, providing high defense, included with safety and monitoring systems that send signals to the scouter to help her keep complete control and documentation of her physical form. This fiber suit will become the base of her outer armor for each piece in her Artificer series. Raises PL to suit PL enhancement +20%
Head- fitted for her scouter has an added set of features which includes an expanded 360 view with voice settings and camera additions with added memory for further data collection.
(Transforms from helmet to Rolling Ball camera droid with recording and voice projecting features.)
Right Arm- display output features as well as hacking and lock picking functionality. Has features which include jamming tech and security/energy defenses. Equipped with smokescreen control.
(Transforms from arm to RC car with Jamming fictions)
Left Arm- powers Melee stats to both arms which increase speeds and shock of blows. Has small features for close range arms like darts/ small caliber artillery/ tracking chips/paint ball ammo
(Transforms from arm to flying drone with small artillery fire functions)
Body- main battery/ power source/connector. Has functions to monitor her body and health features. Equipped with defibrillator, and wound care.
(Transforms from body to small tank with wide area shield defense capabilities)
Right Leg- sends power to both legs for flight capabilities and running enhancements.
(Transforms leg to walking heavy gunnery energy pulse firearm limited use draws power from another source and is built for a time. Power can come from body armor, unless another external power source is used.)
Left Leg- sends power to both legs for flight capabilities and running enhancements.
(Transforms leg to walking long range weapons sniper features with enhances scope and armed with silenced and stealth enhancement features to conceal and quiet kiwis presence and placement.
Abilities:
- Ki Senkakkei: +40% PL (if an enlightened human +45%)
This move is fired with two hands in front of them with thumbs and index fingers touching. This move has no draw backs and can be fired a's soon as the hand formation is made.
Starting PL 300
Fights:
Training:
- Training Log day 1, new shoes +5% (450)
Quests:
MIRROR MIRROR ON THE WALL: +15% PL and gains Artifact Mirror (517)
Items:
- +1 Senzu Bean. Top Ten Gloves: +10% PL.
- Dragons Fang: Mysterious bone like material.
- Armor of 100: +10% physical and ki defense; This armor signafies you as a member of The 100 giving you IC prestige with any and all factions.
Other:
Voting milestones; - +10,000 PL. PL.- +1,000 PL. (11517)
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Race: Tuffle/Human
Age: 18
Height: 5'2"
Weight: 120lbs
Hair Color: Dark Brown
Eye color: Dark Brown
PL: 63,158(315)
Appearance: She is dark skinned and dark brown. Her dingy jumper is what she will normally wear and she has them in all different kinds of colors. There is hardly an article of clothing she owns that doesn't have some stains or holes in them. You could say her clothing choices are grunge by accident. They will also be commonly adorned or printed with flying saucers and alien faces.
Aura Color: N/A
History:Daughter of Jack Seeds and Persimmon Seeds.Mother is human so just happens to be named after a fruit and Father was once upon a time apart of the Tuffle Armada. Landed on Earth after growing weary upon his Peoples quest for expansion and found love upon Earth. Finding a home he could call as such. Kiwi was born and there was just a peace in their lives that these parents would rather remain for their child than being apart of a military life.Kiwi herself is good with fixing, finding, and fitting whatever she can together. She used her Father's now run down rusty ship as her main headquarters to prepare her for the inevitable Hostile take over of other Alien races. This was inspired by her Fathers stories of what happened on the original Tuffle planet. If she was going to succeed at anything it was going to be surviving an Alien Invasion. She had never known anything except Earth to be her home. Her Tuffle half however is pretty dominant and she can't help but want to take things apart and see how they fit back together. She makes up her own words for parts and such.
Traits: (Kiwi is half Human, she’ll adapt the Human Trait)Humans have an ability called Over Charge, where they take their strongest ability and makes it far more powerful. (Instead of 45% or 25% the move is changed to 75%). This can only be used one time per thread.*
Over Clocked
Requirements: Power Level - 1,500
Boost: +25% Power Level
In a bind the Tuffle can activate a feature in the battle suit which causes it to operate beyond it's usual limits. Can not be used to reach any transformation. Can be mixed with any transformation at the cost of -25% Power Level for the remainder of the thread and next thread.
15,000: Body suit: Tuffman(tm) suit- a basic suit that sends a pulse through Kiwis system that ignites enhanced capabilities, providing high defense, included with safety and monitoring systems that send signals to the scouter to help her keep complete control and documentation of her physical form. This fiber suit will become the base of her outer armor for each piece in her Artificer series. Raises PL to suit PL enhancement +20%
(Transforms from helmet to Rolling Ball camera droid with recording and voice projecting features.)
(Transforms from arm to RC car with Jamming fictions)
Left Arm- powers Melee stats to both arms which increase speeds and shock of blows. Has small features for close range arms like darts/ small caliber artillery/ tracking chips/paint ball ammo
(Transforms from arm to flying drone with small artillery fire functions)
Body- main battery/ power source/connector. Has functions to monitor her body and health features. Equipped with defibrillator, and wound care.
(Transforms from body to small tank with wide area shield defense capabilities)
Right Leg- sends power to both legs for flight capabilities and running enhancements.
(Transforms leg to walking heavy gunnery energy pulse firearm limited use draws power from another source and is built for a time. Power can come from body armor, unless another external power source is used.)
Left Leg- sends power to both legs for flight capabilities and running enhancements.
(Transforms leg to walking long range weapons sniper features with enhances scope and armed with silenced and stealth enhancement features to conceal and quiet kiwis presence and placement.
Abilities:
- Ki Senkakkei: +40% PL (if an enlightened human +45%)
This move is fired with two hands in front of them with thumbs and index fingers touching. This move has no draw backs and can be fired a's soon as the hand formation is made.
Starting PL 300
Fights:
Training:
- Training Log day 1, new shoes +5% (450)
Quests:
MIRROR MIRROR ON THE WALL: +15% PL and gains Artifact Mirror (517)
Items:
- +1 Senzu Bean. Top Ten Gloves: +10% PL.
- Dragons Fang: Mysterious bone like material.
- Armor of 100: +10% physical and ki defense; This armor signafies you as a member of The 100 giving you IC prestige with any and all factions.
Other:
Voting milestones; - +10,000 PL. PL.- +1,000 PL. (11517)