Post by Vo Lang on Nov 28, 2010 23:37:22 GMT -6
((If you don't find anything here you like you can talk with a moderator about creating your own race to get it added to the list as well.))
Androids - This in an artificial race. Usually androids start out as another race, but are 'enhanced' with technology. They usually look just like normal people or can look very strange. They are immensely powerful and most have normal programming for menial labor, butlers, and drivers. Others are functioned for combat aimed at being body guards or assassins. The vast majority of Androids are volunteers, but occasionally the crazy's sometimes get a hold of some poor soul and force it on them.
Traits: Can not be sensed or located because they have no Ki. They do not get tired or fatigued.
Item: Communications Chip - This implant allows an Android to communicate telepathically with other androids.
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Bio-Android - Another artificial life form created through genetic manipulation, creating a life form completely within a lab. Due to the multitude of mixing and manipulating it is impossible to tell what they will end up looking like. What abilities it will have, or even why it was made. These are rarely created due to almost every race understanding the dangers of creating life.
Trait: Perfect Genetics - The Bio-Android may chose any racial trait when created. They are also able to choose any Transformation per tier as long as they reach the requirements. (IE. Super Saiyan, Hyper Human 2, Fourth Form, etc.) Each choice is however permanent.
Item: Communications Chip - This implant allows an Android to communicate telepathically with other androids.
Ice-Jin - This is the race to which Frieza, Cooler and King Cold belong. Not much is known of their origins. All that is known is that all 3 posses the ability to transform & not just once but several times. Doing so greatly increases their power. What can however be noted is they are a people centered around themselves and their nobility or rank among their own people. They are quite often in the game of conquest, taking over planets and gaining power and influence to use in their game of society. The status of an Ice-jin is subject to how many transformations they are able to use and how many planets they own. They are ruled by seperate factions claiming that one leader or another is the King of them all.
Traits: Ice-Jin can survive almost any wound and do not need air to survive. They have the fastest transformation set.
Item: Scouter - This basic first generation scouter allows one to read power levels of up to 10,000 before having a rapid failure of the mechanisms and it explodes. They can also be used as communication devices over long distances.
Humans - This, surprisingly, is the race to which we all belong. Humans inhabit the Planet Earth, and over the last three hundred years have crawled from the previous ashes of the weak and helpless thanks in majority to the knowledge and trade with the Namekian people who shared their knowledge of Ki and it's uses. Strangely however the Humans of this universe are different from the ones in ours. Ancestry of the planet seems to be mixed rather intensely. Dinosaurs still roam the planet Earth and a good portion of the population are anthropomorphic. Humanoid animals/dinosaurs walking and talking like normal people. You see werewolves, vampires, zombies. They all exist.
Traits: Humans have an ability called Over Charge, where they take their strongest ability and makes it far more powerful. (Instead of 45% or 25% the move is changed to 75%). This can only be used one time per thread.*
Item: Hover Craft - This capsule contains one mode of transportation adapted for hovering and flying. A car, a bike, a jet pack, a flying board, rocket boots, or any other contraption that would carry them to the sky.
Majins - Majin's are a race of pure magically created Homunculi. A race recently wiped out by the very creations established the Majin. Creating them to both wage their wars and act as personal servants. One particularly powerful sorcerer created a Majin with vastly superior abilities. However it quickly became too strong to be controlled and became aware of the enslavement and harsh treatment of beings like itself. It went on a crusade to free the Majin, but in the end it's people were simple and easily controlled. The Majin decided to fuse it's own body to all of the others destroying it's own mind and the minds of the others freeing them from any magical programming.
Traits: Majin's have a very rubber like skin and body, so actual physical damage is reduced by 20% and almost instantly heal any visual wounds.
Item: Telekinetic Magic Stone - This stone can be placed in an accessory or jewelry for show, however is unneeded. This Gem gives the person concentrating through it the ability to move objects with their mind. Objects can weight up tot he users power level.
Makyo-Jins - This is the race to which Garlic Jr. belongs. They inhabit the Makyo Star, which gives them great power. The Makyo Star passes close to Earth every 1000 years. Makyo-Jin's are average in height and weight on most occasions, though they have pale skin and pointy ears. Garlic Jr. was just short or young. They have along life span similar to Namekians. Not long ago the Makyo Star exploded mysteriously causing the survivors to become nomadic mercenaries of a sort.
Traits: Little is known about Makyo-Jins other than an interesting resistance to Ki attacks. They take a reduced 20% damage from ki attacks.
Item: Makyan Cloak - This hooded cloak allows the wearer to hide their identity, as well as allow the wearer to use magic to materialize mundane objects out of thin air. Examples would be thrones, tables, beds, pillars, floors. With enough time the wearer might even be able to build a house, castle, or even an entire village with just magic.
Namekians - Namek is a peaceful planet run by a caste system overseen by a single elder. Generally the oldest known lifespan of a Namekian is around 3,000 years old. They grow up quickly to full height and maturity in the span of four to eight years. Putting them at pique physical condition for the majority of their life. Only reaching old age around 300. At least in appearance. Previously asexual in mostly male appearance genetically cloning themselves with slight differences to give birth to offspring with eggs from their mouths. This slowly began to change 300 years ago when Namekians and Humans first interacted introducing them to Females and Males alike. Namekians began to create female looking Namekians and culture shifted slightly for those that lived on earth, learning of marriage and joined offspring. Namekians began to experiment by using Genetics from a second life form to create the cloned offspring. While the offspring will be Namekian no matter the other parent species they can be legitimately male or female now. Namekians have the innate ability to sense the alignment in a persons heart
Trait: Limb Stretching - Namekians are able to stretch their limbs to incredible lengths and are weapons in themselves. Regeneration - Namekians can regenerate any wound as long as their brains are intact, however each wound regenerate lowers the Namekians PL -5%.
Item: Dragon Staff - A staff that can be used to heal wounds. The magic within grants the wishes of the user when it comes to repairing damage to organic matter. Be it a person or plants. The healing is slow, but there is no need for long recovery when you have one of these handy.
Pure Saiyans - The pure blooded monkey warrior. These guys are all about the way of the warrior, every man, woman, and child is seen as nothing if they can not fight. Their society runs off an elitist system of noble and commoner. Commoner's are seen as nothing but your grunt soldiers, while noble's are the leaders of the battlefield and king's of the entire race. Their weakness being the tail, they are able to overcome this weakness after reaching a Power Level of 1,000. At the same time gaining the ability to control the Great Ape form. After a long civil war on their home world against the Tuffles the Saiyan's finally ruled their entire planet. They used the salvaged technology of the Tuffles for armor and scouters. Creating their own space travel with the technology they soon learned how to conquer other worlds and do the same. Soon enough their entire solar system was inhabited by the easily adaptive Saiyan's.
Traits: Low Class Warrior - Low Class Saiyans are able to access their transformations earlier than the Noble Class due to their training and grit. Noble Class Warrior - Naturally being superior to the filth under boot, Noble Class Saiyans have have stronger transformations than the Lower Class by 2%.
Item: Scouter - This basic first generation scouter allows one to read power levels of up to 10,000 before having a rapid failure of the mechanisms and it explodes. They can also be used as communication devices over long distances.
Tuffles - After being forced from their home world by the Saiyan's they continued to resist using ever advancing technology. The issue being Saiyan's adaptability to any environment, over all power, and the energy they were able to use. Tuffles are not masters of Ki at all. In fact they are completely unable to harness it. They built battle suits that were just as adaptable as Saiyans to cope. These suits grow in power as they are used in battle, as well as change and alter themselves if needed. The Suits are built following specific Archetype's which takes some modification by the pilot, but can be freely switched between for ultimate variety. This change has forced any Saiyan advance on the new Tuffle Home world of Plant to a stand still.
Trait: +2% increase in item effects equipped. Can't be sensed due to no ki. Attacks don't count as Ki. Specific Tuffle only Item's.
Item: Dual Scouter - These sick looking glasses can be used to read power levels and communicate over long distances, but these specifically are used to store vast amounts of data like a dossier that fills it's self out as new information is discovered.
Types of Shin-Jin:
Kaioshin - A long lived supernatural being born in Otherworld on the planet of the Kai's. Born with pure hearts and tasked with taking care of their assigned universe they do so benevolently. Once able to create life, and transport entire civilizations to new planets if need be, they were stripped of that power by the Omni King and left to govern what remains of current existence. They live on average around 75,000 years and have skin of varying light shades of blue, green, and red.
Trait: A Kai is born capable of manipulating a "Pure Heart" and thus can grant someone a boost in power. +3% PL to anyone, +8% to a character who is "Good" in nature. Effect lasts for thread.
Item: Divine Ring - The Divine Ring's of a Kaioshin allow them to create things out of nothing. Plants, food, minerals, oxygen. They can't create true sentient life or machines, only natural things like water, or a vegetable.
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Makaioshin - A long lived supernatural being born in Otherworld on the planet of the Kai's. The birth of a Makaioshin is very rare, but does happen. A Makaioshin is a Kaioshin born with an evil and corrupted heart. They are banished to the Demon Realm if not already born there. The demon Realm is self governed by the strongest being declared the Demon King who answers only to the Demon God. They live on average 75,000 years in darker shades of blue, green, and red. Over time corrupted power causes mutations that many disregaurd as monsters.
Trait: A Makai is born capable of manipulating an "Evil Heart" and thus can grant someone a boost in power. +3% PL to anyone, +8% PL to a character who is "Evil" in nature. Effect lasts for thread. (Is said to be addictive)
Item: Dark Energy Crystal - A Crystal that feeds off the Dark Energy of the Demon Realm and allows Demons to access their true powers outside of the Demon Realm. The user can also use this crystal to suppress their power level and hide their evil aura.
Cerealian - A Race of green haired people with a red right eye giving them incredible visual acuity. They live to be about 200 years old and use their right eyes to look at things in a telescopic manner to make medicines and chemicals. It has helped advance their planet and people rather quickly. They are usually peaceful, but are known to produce strong warriors specializing in artillery and sniping abilities. Naming rules follow types of cereal. (Flayk, Granolah)
Trait: Referred to as the Evolved Right Eye Cerealians can use it to use vital point attacks that do +5% more damage as well as see if someone is concealing their full power. The eye can magnify to see any object in their field of view.
Item: Assistant VI - Generally a device worn on the Evolved Right Eye with a Virtual Intelligence in it which acts as a guide. It can adjust the wearer's aim or tell them things about locations or people of importance if it knows.
Heeter - Consisting of a few small tribe like families this long lived Race (Avg. 400 years) lost it's original home world to world brokers. Arkosians or Saiyans no one really remembers, but since then most have lent themselves out to cleaning up devistated worlds for resale acting as intermediaries. For some this is a way to help people who lost a home gain a new one, for others it's a means of gaining power to one day take down their enemies. However, the way of life has stuck. They generally have blue skin and purple or dark colored hair, with elongated and pointed ears. They all wear mental blocking bones on their bodies to keep their savage nature in check, they can however overcome that nature after reaching a power level of 1,000. Naming rules follow heaters or fuel sources. (Gas, Elec)
Trait: A Heeter has the ability to progress during battle. After five posts of fighting the Heeter may add the fight experience to their PL and use it as if the fight has already ended.
Item: Mental Blocking Bones - Allowing the wearer to retain a cool head and prevents most magic from working on them. Can't be possessed or influenced.
(New Races)
Mythrosian: The Mythros are a near human species from a large planet with a slightly higher gravity than say Earth or Namek. The planet is called Myria. Mythrosians are a race of warriors with many different philosophies. Their legends are all about twelve great warrior Gods able to take on the Saint Transformations and destroy evil in it's entirety. To obtain these transformations the Mythrosians go through rigorous training exercises and mental growth meditation. Since only those who reach new realms of consciousness are said to be able to reach the highest form of the Saint power
Trait: Mythros can copy and use any attack used against them once in the same thread. (Can not copy boosted pl abilities such as an ability under the effect of Overcharge. The standard ability is copied instead.)
Item: Metamorphic Weapon - As basic as it could be a stark white stick which evolves as the Mythrosian earns their cosmic armor transforming into any weapon needed for the armor.
Rhosian: Are a race of near humanoid's. They are a rare race on the planet Terrac where the gravity is higher than that of Earth's. They are most known for their ferocity, power, and their agility. The people in general are almost completely unorganized. Small towns are the best you will find on Terrac due to the nature of the people. Rhosian's want nothing more than to prove who is the strongest, at anything, at any time. Strongest chess player? Well after you make a move you punch the person across from you in the face. Whoever can't make a move loses.
Trait: Rhosian's are physically superior to most any other race. All physical attacks do +5% PL in damage.
Item: Clan Gloves - These gloves signify what clan the Rhosian is beholden to. Where their loyalty is. It allows the Rhosian to throw physical attacks from a distance, punching shockwaves that hit with the same force as if they were right next to you.
Mixed Races: When choosing a character who is a mix of two different races you chose the Trait of one, and the transformation branches of the other. So say you made a Saiyan mixed with a Darthorn. You could take the trait of the Saiyan doing 8% from training, and the Darthorn transformations. Vise versa would be fine too. It must be stated in the bio on creation which you chose.
Transformations:
To obtain a transformation you must first reach the Power Level requirement. After which you may post a training thread to obtain the form, or hold on until something in the story works to force your character into the situation. If you chose the second option you may request staff approve your transformation in your post. It will be up to staff if you do or not.
Once obtained you may transform and turn back mostly at will. Gaining and losing the Power Level bonus respectably. In any transformation scale you must go through the transformations in order if there is an order to your transformations, adding each bonus from each transformation in the list (IE Super Saiyan and Super Saiyan 2 stack together.) You must reach the transformation requirement power level in your base form before you can transform to that point.
Gods:
God Ki is a Tier 5 achievement. Once unlocked a person can transform straight to it without going through the other forms, while gaining all of the boosts for the transformations you have unlocked so far in the corrisponding branch you have chosen, if your race has a branched transformation system.
To Obtain God Ki a person has to achieve certain things in their life to fullfill prophecies unknown to mortal kind. Meaning all of the requirements are a secret, but once you have become strong enough and fulfilled these requirements you will find a PM notification about the kind of God Ki you have just tapped into to, or awoken.
There are 3 types of God Ki, each with it's own properties and abilities. Every race is capable of obtaining one of the three types based on the kind of life they have lived or shown in their time. Below is an explanation of the three types and how to distinguish between them. Strife and Namekians however would be the only races to have this kind of knowledge, but in time anyone can really learn this stuff.
Legendary - A person who was reached this transformation of God status obtains a red aura, red eyes, and red hair, looking much like their normal selves, except that you're muscle mass is compressed to a smaller, denser and far more powerful form. Legendary God Ki focuses on making the user stronger and full of much more power. Legendary Gods are seen as much more aggressive, violent and generally powerful. Mistaken or commonly associated with destruction, death, or war.
Mythic - A god with Mythic Ki obtains a green aura, green eyes and green hair. The Mythic God generally has the best of all world's in weaker forms gaining special abilities. The Mythic Gods are usually selfish in some way, or chaotic associated with trickery, wealth, greed, or balance.
Mystic - A person with Mystic God Ki gains an Orange ki, eyes, and hair, with symbols appearing on the skin. Mystic God's generally are capable of enhancing or helping others in some way, shape or form. Mystic Gods are generally beings of justice, law, health, and seen as Benevolent.
Androids - This in an artificial race. Usually androids start out as another race, but are 'enhanced' with technology. They usually look just like normal people or can look very strange. They are immensely powerful and most have normal programming for menial labor, butlers, and drivers. Others are functioned for combat aimed at being body guards or assassins. The vast majority of Androids are volunteers, but occasionally the crazy's sometimes get a hold of some poor soul and force it on them.
Traits: Can not be sensed or located because they have no Ki. They do not get tired or fatigued.
Item: Communications Chip - This implant allows an Android to communicate telepathically with other androids.
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Bio-Android - Another artificial life form created through genetic manipulation, creating a life form completely within a lab. Due to the multitude of mixing and manipulating it is impossible to tell what they will end up looking like. What abilities it will have, or even why it was made. These are rarely created due to almost every race understanding the dangers of creating life.
Trait: Perfect Genetics - The Bio-Android may chose any racial trait when created. They are also able to choose any Transformation per tier as long as they reach the requirements. (IE. Super Saiyan, Hyper Human 2, Fourth Form, etc.) Each choice is however permanent.
Item: Communications Chip - This implant allows an Android to communicate telepathically with other androids.
Ice-Jin - This is the race to which Frieza, Cooler and King Cold belong. Not much is known of their origins. All that is known is that all 3 posses the ability to transform & not just once but several times. Doing so greatly increases their power. What can however be noted is they are a people centered around themselves and their nobility or rank among their own people. They are quite often in the game of conquest, taking over planets and gaining power and influence to use in their game of society. The status of an Ice-jin is subject to how many transformations they are able to use and how many planets they own. They are ruled by seperate factions claiming that one leader or another is the King of them all.
Traits: Ice-Jin can survive almost any wound and do not need air to survive. They have the fastest transformation set.
Item: Scouter - This basic first generation scouter allows one to read power levels of up to 10,000 before having a rapid failure of the mechanisms and it explodes. They can also be used as communication devices over long distances.
Humans - This, surprisingly, is the race to which we all belong. Humans inhabit the Planet Earth, and over the last three hundred years have crawled from the previous ashes of the weak and helpless thanks in majority to the knowledge and trade with the Namekian people who shared their knowledge of Ki and it's uses. Strangely however the Humans of this universe are different from the ones in ours. Ancestry of the planet seems to be mixed rather intensely. Dinosaurs still roam the planet Earth and a good portion of the population are anthropomorphic. Humanoid animals/dinosaurs walking and talking like normal people. You see werewolves, vampires, zombies. They all exist.
Traits: Humans have an ability called Over Charge, where they take their strongest ability and makes it far more powerful. (Instead of 45% or 25% the move is changed to 75%). This can only be used one time per thread.*
Item: Hover Craft - This capsule contains one mode of transportation adapted for hovering and flying. A car, a bike, a jet pack, a flying board, rocket boots, or any other contraption that would carry them to the sky.
Majins - Majin's are a race of pure magically created Homunculi. A race recently wiped out by the very creations established the Majin. Creating them to both wage their wars and act as personal servants. One particularly powerful sorcerer created a Majin with vastly superior abilities. However it quickly became too strong to be controlled and became aware of the enslavement and harsh treatment of beings like itself. It went on a crusade to free the Majin, but in the end it's people were simple and easily controlled. The Majin decided to fuse it's own body to all of the others destroying it's own mind and the minds of the others freeing them from any magical programming.
Traits: Majin's have a very rubber like skin and body, so actual physical damage is reduced by 20% and almost instantly heal any visual wounds.
Item: Telekinetic Magic Stone - This stone can be placed in an accessory or jewelry for show, however is unneeded. This Gem gives the person concentrating through it the ability to move objects with their mind. Objects can weight up tot he users power level.
Makyo-Jins - This is the race to which Garlic Jr. belongs. They inhabit the Makyo Star, which gives them great power. The Makyo Star passes close to Earth every 1000 years. Makyo-Jin's are average in height and weight on most occasions, though they have pale skin and pointy ears. Garlic Jr. was just short or young. They have along life span similar to Namekians. Not long ago the Makyo Star exploded mysteriously causing the survivors to become nomadic mercenaries of a sort.
Traits: Little is known about Makyo-Jins other than an interesting resistance to Ki attacks. They take a reduced 20% damage from ki attacks.
Item: Makyan Cloak - This hooded cloak allows the wearer to hide their identity, as well as allow the wearer to use magic to materialize mundane objects out of thin air. Examples would be thrones, tables, beds, pillars, floors. With enough time the wearer might even be able to build a house, castle, or even an entire village with just magic.
Namekians - Namek is a peaceful planet run by a caste system overseen by a single elder. Generally the oldest known lifespan of a Namekian is around 3,000 years old. They grow up quickly to full height and maturity in the span of four to eight years. Putting them at pique physical condition for the majority of their life. Only reaching old age around 300. At least in appearance. Previously asexual in mostly male appearance genetically cloning themselves with slight differences to give birth to offspring with eggs from their mouths. This slowly began to change 300 years ago when Namekians and Humans first interacted introducing them to Females and Males alike. Namekians began to create female looking Namekians and culture shifted slightly for those that lived on earth, learning of marriage and joined offspring. Namekians began to experiment by using Genetics from a second life form to create the cloned offspring. While the offspring will be Namekian no matter the other parent species they can be legitimately male or female now. Namekians have the innate ability to sense the alignment in a persons heart
Trait: Limb Stretching - Namekians are able to stretch their limbs to incredible lengths and are weapons in themselves. Regeneration - Namekians can regenerate any wound as long as their brains are intact, however each wound regenerate lowers the Namekians PL -5%.
Item: Dragon Staff - A staff that can be used to heal wounds. The magic within grants the wishes of the user when it comes to repairing damage to organic matter. Be it a person or plants. The healing is slow, but there is no need for long recovery when you have one of these handy.
Pure Saiyans - The pure blooded monkey warrior. These guys are all about the way of the warrior, every man, woman, and child is seen as nothing if they can not fight. Their society runs off an elitist system of noble and commoner. Commoner's are seen as nothing but your grunt soldiers, while noble's are the leaders of the battlefield and king's of the entire race. Their weakness being the tail, they are able to overcome this weakness after reaching a Power Level of 1,000. At the same time gaining the ability to control the Great Ape form. After a long civil war on their home world against the Tuffles the Saiyan's finally ruled their entire planet. They used the salvaged technology of the Tuffles for armor and scouters. Creating their own space travel with the technology they soon learned how to conquer other worlds and do the same. Soon enough their entire solar system was inhabited by the easily adaptive Saiyan's.
Traits: Low Class Warrior - Low Class Saiyans are able to access their transformations earlier than the Noble Class due to their training and grit. Noble Class Warrior - Naturally being superior to the filth under boot, Noble Class Saiyans have have stronger transformations than the Lower Class by 2%.
Item: Scouter - This basic first generation scouter allows one to read power levels of up to 10,000 before having a rapid failure of the mechanisms and it explodes. They can also be used as communication devices over long distances.
Tuffles - After being forced from their home world by the Saiyan's they continued to resist using ever advancing technology. The issue being Saiyan's adaptability to any environment, over all power, and the energy they were able to use. Tuffles are not masters of Ki at all. In fact they are completely unable to harness it. They built battle suits that were just as adaptable as Saiyans to cope. These suits grow in power as they are used in battle, as well as change and alter themselves if needed. The Suits are built following specific Archetype's which takes some modification by the pilot, but can be freely switched between for ultimate variety. This change has forced any Saiyan advance on the new Tuffle Home world of Plant to a stand still.
Trait: +2% increase in item effects equipped. Can't be sensed due to no ki. Attacks don't count as Ki. Specific Tuffle only Item's.
Item: Dual Scouter - These sick looking glasses can be used to read power levels and communicate over long distances, but these specifically are used to store vast amounts of data like a dossier that fills it's self out as new information is discovered.
Types of Shin-Jin:
Kaioshin - A long lived supernatural being born in Otherworld on the planet of the Kai's. Born with pure hearts and tasked with taking care of their assigned universe they do so benevolently. Once able to create life, and transport entire civilizations to new planets if need be, they were stripped of that power by the Omni King and left to govern what remains of current existence. They live on average around 75,000 years and have skin of varying light shades of blue, green, and red.
Trait: A Kai is born capable of manipulating a "Pure Heart" and thus can grant someone a boost in power. +3% PL to anyone, +8% to a character who is "Good" in nature. Effect lasts for thread.
Item: Divine Ring - The Divine Ring's of a Kaioshin allow them to create things out of nothing. Plants, food, minerals, oxygen. They can't create true sentient life or machines, only natural things like water, or a vegetable.
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Makaioshin - A long lived supernatural being born in Otherworld on the planet of the Kai's. The birth of a Makaioshin is very rare, but does happen. A Makaioshin is a Kaioshin born with an evil and corrupted heart. They are banished to the Demon Realm if not already born there. The demon Realm is self governed by the strongest being declared the Demon King who answers only to the Demon God. They live on average 75,000 years in darker shades of blue, green, and red. Over time corrupted power causes mutations that many disregaurd as monsters.
Trait: A Makai is born capable of manipulating an "Evil Heart" and thus can grant someone a boost in power. +3% PL to anyone, +8% PL to a character who is "Evil" in nature. Effect lasts for thread. (Is said to be addictive)
Item: Dark Energy Crystal - A Crystal that feeds off the Dark Energy of the Demon Realm and allows Demons to access their true powers outside of the Demon Realm. The user can also use this crystal to suppress their power level and hide their evil aura.
Cerealian - A Race of green haired people with a red right eye giving them incredible visual acuity. They live to be about 200 years old and use their right eyes to look at things in a telescopic manner to make medicines and chemicals. It has helped advance their planet and people rather quickly. They are usually peaceful, but are known to produce strong warriors specializing in artillery and sniping abilities. Naming rules follow types of cereal. (Flayk, Granolah)
Trait: Referred to as the Evolved Right Eye Cerealians can use it to use vital point attacks that do +5% more damage as well as see if someone is concealing their full power. The eye can magnify to see any object in their field of view.
Item: Assistant VI - Generally a device worn on the Evolved Right Eye with a Virtual Intelligence in it which acts as a guide. It can adjust the wearer's aim or tell them things about locations or people of importance if it knows.
Heeter - Consisting of a few small tribe like families this long lived Race (Avg. 400 years) lost it's original home world to world brokers. Arkosians or Saiyans no one really remembers, but since then most have lent themselves out to cleaning up devistated worlds for resale acting as intermediaries. For some this is a way to help people who lost a home gain a new one, for others it's a means of gaining power to one day take down their enemies. However, the way of life has stuck. They generally have blue skin and purple or dark colored hair, with elongated and pointed ears. They all wear mental blocking bones on their bodies to keep their savage nature in check, they can however overcome that nature after reaching a power level of 1,000. Naming rules follow heaters or fuel sources. (Gas, Elec)
Trait: A Heeter has the ability to progress during battle. After five posts of fighting the Heeter may add the fight experience to their PL and use it as if the fight has already ended.
Item: Mental Blocking Bones - Allowing the wearer to retain a cool head and prevents most magic from working on them. Can't be possessed or influenced.
(New Races)
Mythrosian: The Mythros are a near human species from a large planet with a slightly higher gravity than say Earth or Namek. The planet is called Myria. Mythrosians are a race of warriors with many different philosophies. Their legends are all about twelve great warrior Gods able to take on the Saint Transformations and destroy evil in it's entirety. To obtain these transformations the Mythrosians go through rigorous training exercises and mental growth meditation. Since only those who reach new realms of consciousness are said to be able to reach the highest form of the Saint power
Trait: Mythros can copy and use any attack used against them once in the same thread. (Can not copy boosted pl abilities such as an ability under the effect of Overcharge. The standard ability is copied instead.)
Item: Metamorphic Weapon - As basic as it could be a stark white stick which evolves as the Mythrosian earns their cosmic armor transforming into any weapon needed for the armor.
Rhosian: Are a race of near humanoid's. They are a rare race on the planet Terrac where the gravity is higher than that of Earth's. They are most known for their ferocity, power, and their agility. The people in general are almost completely unorganized. Small towns are the best you will find on Terrac due to the nature of the people. Rhosian's want nothing more than to prove who is the strongest, at anything, at any time. Strongest chess player? Well after you make a move you punch the person across from you in the face. Whoever can't make a move loses.
Trait: Rhosian's are physically superior to most any other race. All physical attacks do +5% PL in damage.
Item: Clan Gloves - These gloves signify what clan the Rhosian is beholden to. Where their loyalty is. It allows the Rhosian to throw physical attacks from a distance, punching shockwaves that hit with the same force as if they were right next to you.
Mixed Races: When choosing a character who is a mix of two different races you chose the Trait of one, and the transformation branches of the other. So say you made a Saiyan mixed with a Darthorn. You could take the trait of the Saiyan doing 8% from training, and the Darthorn transformations. Vise versa would be fine too. It must be stated in the bio on creation which you chose.
Transformations:
To obtain a transformation you must first reach the Power Level requirement. After which you may post a training thread to obtain the form, or hold on until something in the story works to force your character into the situation. If you chose the second option you may request staff approve your transformation in your post. It will be up to staff if you do or not.
Once obtained you may transform and turn back mostly at will. Gaining and losing the Power Level bonus respectably. In any transformation scale you must go through the transformations in order if there is an order to your transformations, adding each bonus from each transformation in the list (IE Super Saiyan and Super Saiyan 2 stack together.) You must reach the transformation requirement power level in your base form before you can transform to that point.
Gods:
God Ki is a Tier 5 achievement. Once unlocked a person can transform straight to it without going through the other forms, while gaining all of the boosts for the transformations you have unlocked so far in the corrisponding branch you have chosen, if your race has a branched transformation system.
To Obtain God Ki a person has to achieve certain things in their life to fullfill prophecies unknown to mortal kind. Meaning all of the requirements are a secret, but once you have become strong enough and fulfilled these requirements you will find a PM notification about the kind of God Ki you have just tapped into to, or awoken.
There are 3 types of God Ki, each with it's own properties and abilities. Every race is capable of obtaining one of the three types based on the kind of life they have lived or shown in their time. Below is an explanation of the three types and how to distinguish between them. Strife and Namekians however would be the only races to have this kind of knowledge, but in time anyone can really learn this stuff.
Legendary - A person who was reached this transformation of God status obtains a red aura, red eyes, and red hair, looking much like their normal selves, except that you're muscle mass is compressed to a smaller, denser and far more powerful form. Legendary God Ki focuses on making the user stronger and full of much more power. Legendary Gods are seen as much more aggressive, violent and generally powerful. Mistaken or commonly associated with destruction, death, or war.
Mythic - A god with Mythic Ki obtains a green aura, green eyes and green hair. The Mythic God generally has the best of all world's in weaker forms gaining special abilities. The Mythic Gods are usually selfish in some way, or chaotic associated with trickery, wealth, greed, or balance.
Mystic - A person with Mystic God Ki gains an Orange ki, eyes, and hair, with symbols appearing on the skin. Mystic God's generally are capable of enhancing or helping others in some way, shape or form. Mystic Gods are generally beings of justice, law, health, and seen as Benevolent.