Post by K.I.A | Dahveid Blaze on Jun 14, 2015 11:02:49 GMT -6
Name: Dahveid (or David for short)
Race: Full Saiyan
Nicknames/Titles: Storm Dragon, Horror of Ruin
Age: 39
Height: 6'2
Weight: 210lbs
Hair Color: Black
Eye color: Deep Blue
PL: 1006 Resting
Appearance:
Aura Color: Purple/Blue
History: Dahveid was the personal guard of King Vegeta, however he was accused of treason during the war with the Ice-Jiin many years ago. The stories of his heroics still last through Ice-Jiin history, but put him as a marked man on his world. He was captured and put in solitary confinement for the last seventeen years. His journey begins in prison.
Traits: +8% from training instead of 5%.
Abilities:
1: Keioken: David recieves a marginal boost to his powers. +15% PL
2: Oddball Bullet: Dahveid can shoot bullet-like balls of energy that are immensely compact. They explode into massive fireballs on contact with another object. He has total control of these projectiles. (+10%PL)
---Immortal Five: Dahveid rapid fires from each hand 5 oddball bullets. He doesn't have any control over where the bullets go after her fires them, but he can fire them repeatedly for an extended period.
--- Terror Ten: Using both hands, Dahveid fires ten oddball bullets. He can control them all at the same time, but can't continually fire them.
--- Final fifty: Putting an X with his arms across his chest, Dahveid throws his arms out to his sides, creating a T with his upper body/arms. Fifty oddball bullets appear around him. He has complete control over where these orbs go, and they explode outward and away from him, giving him the perfect offensive/defensive circle. Dahveid cannot attack or block with his body while in control of these orbs. **SSJ REQUIRED - UNLOCKED**
--- The Hecatoncheires: Dahveid crosses his arms, and lets his chin rest on his collar. He almost appears asleep in the air. Filling the skies around him are 100 basket-ball sized Oddball Bullets. He has total control over these orbs. They explode outward and away from him. The closer you get to his body, the more compact they are, making it difficult to reach him. (+45%, Dahveid passes out once last Oddball Bullet explodes.) **SSJ GOD REQUIRED - LOCKED**
3: Storm Discharge: A powerful eruption of all of Dahveid's energy pouring in on itself. The blast erupts outward and up in an attempt to utterly destroy his enemies and leave them as ash. Due to the immense energy and pressure, Dahveid Passes out. (+95%, Dahveid is KO'd after a few seconds.)
4: Shattering Rites: This incredibly powerful blast is like a spirit bomb, except all energy comes from within. Once thrown, Dahveid is able to control it's movements. Can be combined into the Destroyer of Shattering Rites by using two hands. Doubles the effective power, and the reduction. May be used onces per thread. (+25%PL for one attack, +40% if used with both hands to create "Destroyer of Shattering Rites".)
5: Ki Senkakkei: +40% PL (if an enlightened human +45%)
This move is fired with two hands in front of them with thumbs and index fingers touching. This move has no draw backs and can be fired a's soon as the hand formation is made.
False SSJ Transformation *UNLOCKED*
SSJ Transformation 1 *UNLOCKED*
SSJ2 Transformation *UNLOCKED*
SSJ3 Transformation *UNLOCKED*
Ikari Transformation *UNLOCKED*
PL Tracker: |NOTE - Starting 4/23/2017, I'll be keeping much better track of this.|
+10,000 PL, +1,000 PL from vote rewards
The World Beyond - +8% PL, Training
Starting PL (Storm Dragon Bonus): 8300
Shown PL: 5,000
Max PL: 316,651
SSJ PL:554,139
SSJ 2 PL: 942,036
SSJ 3 PL: 1,507,257
Ikari PL: 2,562,336
----------------------------------------
ITEMS:
Top ten gloves: +10% PL
Armor of 100: +10% ki and physical defense
Race: Full Saiyan
Nicknames/Titles: Storm Dragon, Horror of Ruin
Age: 39
Height: 6'2
Weight: 210lbs
Hair Color: Black
Eye color: Deep Blue
PL: 1006 Resting
Appearance:
Aura Color: Purple/Blue
History: Dahveid was the personal guard of King Vegeta, however he was accused of treason during the war with the Ice-Jiin many years ago. The stories of his heroics still last through Ice-Jiin history, but put him as a marked man on his world. He was captured and put in solitary confinement for the last seventeen years. His journey begins in prison.
Traits: +8% from training instead of 5%.
Abilities:
1: Keioken: David recieves a marginal boost to his powers. +15% PL
2: Oddball Bullet: Dahveid can shoot bullet-like balls of energy that are immensely compact. They explode into massive fireballs on contact with another object. He has total control of these projectiles. (+10%PL)
---Immortal Five: Dahveid rapid fires from each hand 5 oddball bullets. He doesn't have any control over where the bullets go after her fires them, but he can fire them repeatedly for an extended period.
--- Terror Ten: Using both hands, Dahveid fires ten oddball bullets. He can control them all at the same time, but can't continually fire them.
--- Final fifty: Putting an X with his arms across his chest, Dahveid throws his arms out to his sides, creating a T with his upper body/arms. Fifty oddball bullets appear around him. He has complete control over where these orbs go, and they explode outward and away from him, giving him the perfect offensive/defensive circle. Dahveid cannot attack or block with his body while in control of these orbs. **SSJ REQUIRED - UNLOCKED**
--- The Hecatoncheires: Dahveid crosses his arms, and lets his chin rest on his collar. He almost appears asleep in the air. Filling the skies around him are 100 basket-ball sized Oddball Bullets. He has total control over these orbs. They explode outward and away from him. The closer you get to his body, the more compact they are, making it difficult to reach him. (+45%, Dahveid passes out once last Oddball Bullet explodes.) **SSJ GOD REQUIRED - LOCKED**
3: Storm Discharge: A powerful eruption of all of Dahveid's energy pouring in on itself. The blast erupts outward and up in an attempt to utterly destroy his enemies and leave them as ash. Due to the immense energy and pressure, Dahveid Passes out. (+95%, Dahveid is KO'd after a few seconds.)
4: Shattering Rites: This incredibly powerful blast is like a spirit bomb, except all energy comes from within. Once thrown, Dahveid is able to control it's movements. Can be combined into the Destroyer of Shattering Rites by using two hands. Doubles the effective power, and the reduction. May be used onces per thread. (+25%PL for one attack, +40% if used with both hands to create "Destroyer of Shattering Rites".)
5: Ki Senkakkei: +40% PL (if an enlightened human +45%)
This move is fired with two hands in front of them with thumbs and index fingers touching. This move has no draw backs and can be fired a's soon as the hand formation is made.
False SSJ Transformation *UNLOCKED*
SSJ Transformation 1 *UNLOCKED*
SSJ2 Transformation *UNLOCKED*
SSJ3 Transformation *UNLOCKED*
Ikari Transformation *UNLOCKED*
PL Tracker: |NOTE - Starting 4/23/2017, I'll be keeping much better track of this.|
+10,000 PL, +1,000 PL from vote rewards
The World Beyond - +8% PL, Training
Starting PL (Storm Dragon Bonus): 8300
Shown PL: 5,000
Max PL: 316,651
SSJ PL:554,139
SSJ 2 PL: 942,036
SSJ 3 PL: 1,507,257
Ikari PL: 2,562,336
----------------------------------------
ITEMS:
Top ten gloves: +10% PL
Armor of 100: +10% ki and physical defense